Our colleague, Colin Cieloha, American author and content marketer at Skilled.co recommended the HTML5 canvas cheatsheet developed by his company (and embedded below). Colin writes about everything that will draw his attention with a focus on the mobile and e-commerce…
Web Font preloading for HTML5 games
In game development there are two methods of rendering text: via bitmap fonts and vector fonts. Bitmap fonts are essentially a sprite sheet image that contains all the characters of a given font. The sprite sheet uses a regular font…
HTML5 games: 3D collision detection
Last week we took a look at Tilemaps, and I shared some new articles that I’d written on MDN. This week I’m back to introduce 3D collision detection, an essential technique for almost any kind of 3D game. I’ll also…
Power Surge – optimize the JavaScript in this HTML5 game using Firefox Developer Edition
The Firefox Developer Tools team wanted to find a fun way to show off the great performance tools we’ve just added to the Firefox Developer Edition browser. We partnered with Przemys?aw Sikorski (aka rezoner) author of Playground.js and the arcade…
Build an HTML5 game—and distribute it
Last year, Mozilla and Humble Bundle brought great indie titles like FTL: Faster Than Light, Voxatron, and others to the Web through the Humble Mozilla Bundle promotion. This year we plan to go even bigger with developments in JavaScript such…
Building Interactive HTML5 Videos
The HTML5 <video> element makes embedding videos into your site as easy as embedding images. And since all major browsers support <video> since 2011, it’s also the most reliable way to get your moving pictures seen by people. A more…
Resources for HTML5 game developers
Today we released Firefox 31 and it offers a couple of new features that help HTML5 game developers to code and debug sophisticated games. In addition Mozilla blogged about the first commercial games leveraging asm.js, Dungeon Defenders Eternity and Cloud…
Adding captions and subtitles to HTML5 video
This article is also available on MDN. With the introduction of the <video> and <audio> elements to HTML5, we finally have a native way to add video and audio to our websites. We also have a JavaScript API that allows…
Do HTML5 apps have to be online all the time?
One would think that almost five years after the definition of HTML5 offline capabilities this question would be answered. As someone spending a lot of time on HTML5 panels and Q&A sessions at conferences I can tell you though that…