Who moved my geolocation?

One of the questions we often get when we are talking about Firefox OS is: “What about the GPS on some devices”? You may have noticed that on some devices, the GPS position is not quite accurate or can take a long time to report even when you are outside. Let me start by explaining how it works first. After, we’ll see what the issue is right now, and how we can, as developers, continue to work our magic, and create awesome applications using geolocation.

How the devices give you geolocation

Most smartphones use two techniques to help you get the longitude and latitude of the phone: the GPS itself, but also something called A-GPS (Assisted GPS) servers. When you are outside, the GPS connects with satellite signals, and gets you the coordinates of the device: latitude and longitude. It works well as long as the GPS can connect with satellites, but it can take some time to achieve this, or to give you something more accurate.

To help the device achieve its goal faster, often you’ll get a location from an A-GPS server: this is why most of the time, you’ll first get a location within maybe 50 meters, and if you wait a little longer, you’ll get something more accurate. It’s also why, when you are using dedicated GPS devices (like the one you use for hiking or geocaching), it takes longer: they just use the GPS, and need to connect to more satellite, no assisted GPS connection.

What about Firefox OS?

Mozilla doesn’t provide any Firefox OS images; we provide source code to chip manufacturer, and OEMs like Geeksphone. These parties customize various parts and create binary images for devices. The final Firefox OS image is mostly representative of what we have in the public source repositories, but with some modifications. This is an important distinction because the configuration of some parts (like Linux config, device setup, etc.) is not in Mozilla’s hands.

With that in mind, some devices have configuration problems for A-GPS. We are actively working with OEMs to solve that issue, but it’s not something we can fix by ourselves. Once it is fixed for specific devices with A-GPS problems, we’ll let you know about the procedure to fix your device on this blog.

But I need geolocation for my application

There are many ways to develop applications needing geolocation information even with this little A-GPS issue. First, you can use the simulator to test your application. There is a nice little option right in the simulator to let you emulate any coordinates you need.

Screenshot of the Firefox OS Simulator

Of course, while the simulator is perfect for the development part and the first series of tests, you’ll need to test your new masterpiece on a real device. If you are using Linux or OS X (I’m working on a solution for Windows users), our friend, Doug Turner, created a mock location provider which you can install on your (rooted) phone to do some tests. It can hardcode the latitude and longitude that Firefox OS itself returns to your phone. You can change those coordinates by editing MockGeolocationProvider.js file in the components folder of the project. Of course, you could hardcode this yourself in your code, but you won’t be able to see how well your code handles what the device returns to you.

Last but not least, you can also use free services like It’s a database that you can use to detect geolocation from IP addresses. It’s not perfect, but it’s a good start to give a more accurate location to the user and a good fallback solution for any applications. You never know when there will be a problem with A-GPS or GPS.

Best practices for apps using GPS

There are a couple of things you need to keep in mind when you are building an application that needs geolocation. First, you need to think about the accuracy of the result you’ll receive. What you need to know is that using getCurrentPosition tries to return a result as fast as possible: sometimes it means using wifi or the IP address to get the result. When using the GPS device, it may take minutes before it connects to satellites, so in that situation, you have two choices:

  1. You can get the accuracy of the result, in meters, by getting accuracy for the coordinates returned by getCurrentPosition (see code below);
  2. Alternatively, you can define a HighAccuracy option when you call getCurrentPosition (see code below).
var options = {
    enableHighAccuracy: true,
    timeout: 5000,
    maximumAge: 0
function success(pos) {
    var crd = pos.coords;
    console.log('Your current position is:');
    console.log('Latitude : ' + crd.latitude);
    console.log('Longitude: ' + crd.longitude);
    console.log('More or less ' + crd.accuracy + ' meters.');
function error(err) {
    console.warn('ERROR(' + err.code + '): ' + err.message);
navigator.geolocation.getCurrentPosition(success, error, options);

You also need to think about the fact that the user may move, so you need to re-estimate the user’s coordinates every so often, depending on what you are trying to achieve. You can do this either manually or by using the watchPosition method of the geolocation API in Firefox OS.

var watchID = navigator.geolocation.watchPosition(function(position) {
    do_something(position.coords.latitude, position.coords.longitude);

In that situation, if the position changes, either because the devices moves or because more accurate geolocation information arrives, your function will be called, and you’ll be able to handle the new information.

If you want more information about how to use geolocation in your application, you can always check the Mozilla Developer Network documentation on using geolocation. If you have any questions about using geolocation in your Firefox OS application, please leave a question in the comments’ section.

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Interview with Giovanny Granada, winner of the Geolocation Dev Derby

Giovanny Granada won the most recent Geolocation Dev Derby with GoGeoTweet, his wonderful web-based visualization of Twitter activity happening nearby. Recently, I had the chance to learn more about Giovanny: his work, his ambitions, and his thoughts on the future of web development.

The interview

How did you become interested in web development?

I became interested in development because I saw that my motivation was to innovate, create new things, and experiment with different technologies toward the goal of creating new and complete tools.

Can you tell us a little about how GoGeoTweet works?

The application works by using the Geolocation API and the Twitter API to show Tweets published within 1km of you–a very useful tool if you’re at an event or a special place and would like to know what Twitter users are saying.

What was your biggest challenge in developing GoGeoTweet?

The biggest challenge was using the Geolocation API and the Twitter API show to show only Tweets within a 1km radius.

What makes the web an exciting platform for you?

The ability to create things using technologies of all types and obtain great results. Building free alternatives that are full of new experiences and that share knowledge is something you can only do on the web.

What new web technologies are you most excited about?

Right now I’m excited to explore and learn about WebGL, HTML5 and all of the Web APIs that are making the web better.

If you could change one thing about the web, what would it be?

I would change web standards to limit the way applications can be created (for example, prohibiting Flash), to discourage applications that do not use modern technologies. I am totally sure that the web would be better if that changed.

Do you have any advice for other ambitious web developers?

If you can imagine you can create! Let’s do it! There are no limits!

Further reading

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