Putting the Fun in Functional: Applying Game Mechanics to Functional Software Tagged on: Applying, Functional, Game, Mechanics, Putting, Software By SchoolofWeb.org | September 12, 2010 | Third Party Videos | 20 Comments | ← Web Developer:PHP Web Wealth: → 20 thoughts on “Putting the Fun in Functional: Applying Game Mechanics to Functional Software” spaceman420 September 12, 2010 at 8:26 am devhub put gaming mechanics into website building… herb7000 September 12, 2010 at 8:54 am Where are the closed captions? rajatrocks September 12, 2010 at 8:59 am My company, Bunchball, provides many of the game mechanics that Amy Jo describes as a web service that can be integrated into any site or application. If you’re interested in more info on this topic, we tweet whenever we find interesting examples of game mechanics in the wild, just follow “bunchball”. iammani3 September 12, 2010 at 9:15 am @mirwox: May be we should create a game of it 🙂 PuerinTheHunter September 12, 2010 at 9:32 am Game mechanism types: * collection (completing a set) of tangible things * earning points (given by the system or other players, with redeemable prizes, leaderboards) * feedback (so that the players becomes better) * exchange (taking turns, social exchanges, each player giving mutual feedback, trading, making allies, going back and forth, customizing interfaces, …) Trends: * accessibility (UI, devices, open APIs) * recombinant data objects (mash ups, customization) * syndicated PuerinTheHunter September 12, 2010 at 9:48 am If the skills are high and challenge low – boring game. If the challenge is high and skills are low – anxiety. When both are low and progressively higher – good flow of game. Social Media is player-created content, in a social infrastructure which has tools for sharing. PuerinTheHunter September 12, 2010 at 10:21 am A game is a system in which players engage in an artificial conflict, defined by rules, that resuls in a quantifiable outcome. (from “Rules of Play”) The Sims is a structured experience with rules and goals that is fun. Games tap into our primal response patterns (reinforcement schedule: the frequency at which rewards are giving to make the subject give a response, the best being a unpredictable schedule – variable rate/intensitity). drporridge September 12, 2010 at 10:35 am This was very useful for my game mechnics assignment, thanks a bunch 🙂 +1 to social points lol CanYouResistAClick September 12, 2010 at 11:27 am Will you resist a click? If you’re interested in earning some money please view my profile. So far I’ve gotten over $100.00 in one week along with two Xbox 360 games. At least try it. 🙂 conceil8 September 12, 2010 at 12:26 pm . Good day to all of my fellow Christians, firstly my apology for being out of topic. I came here to remind you people that the judgment day has started already. Please depart from cursing, smoking, violent entertainment, fornication, occultism, and for watching pornography etc. lest you be found not worthy to enter the kingdom of God in the Day of Execution. Thank you for your kind consideration. . mirwox September 12, 2010 at 1:20 pm That blouse of hers is just perfect for chroma keying! parallax7d September 12, 2010 at 2:06 pm I’ve played my fair share, and it’s frustrating when you are tricked into wasting your time because of techniques like this. Now the only games I play are actually fun and make me feel like I’m having a good time. grampaj0e September 12, 2010 at 2:18 pm I’m guessing you’ve never played a video game, or pretty much any game for that matter. These techniques would work on me. parallax7d September 12, 2010 at 2:47 pm all these techniques are bs. make a good product that is useful to people. grampaj0e September 12, 2010 at 2:55 pm It is manipulative, but it’s certainly not BS. parallax7d September 12, 2010 at 3:02 pm manipulative bs Quast September 12, 2010 at 3:15 pm Most of the things you do are virtually social. Try to see it this way, how many times you think about talking to people about subjects and how many times u really do. Most of the social life you think you have is made up by your imagination anyway. oghgo September 12, 2010 at 3:26 pm What she said is interesting. She said : You spend more time being virtually social than being really social (as in real life). bonastar1977 September 12, 2010 at 4:02 pm really enjoyed this!! and seriously… who the hell is that blonde cutie??????? :o) wizsaad2k September 12, 2010 at 4:32 pm Thanks! Leave a Reply Cancel replyYou must be logged in to post a comment.